Version 0.1.52

– Add facebook login, you can now connect with your facebook account to play petanque52 and invite your friends to play with you by sharing petanque52 on your wall. It is now possible for player 2 to continue the multiplayer game against the AI, if player 1 leaves the current game. And still some bug fixes

– I am waiting your feedback and do not hesitate to contact me about the bugs you are experiencing.

Beginning multiplayer game

Finally the multi-player server is in place, after looking for the best solution to run properly the game network, I chose the option “nodejs” and “socket.io” which works very well for this type of application. I also chose to do a load balancer in “nodejs” in order not to have a break of service and to compensate for the peaks of traffic. It is almost the same architecture as the first version but there was no load balancer at the time. The load balancer will allow several servers to run simultaneously as if a server falls, the service is not interrupted and the game continues to function normally.